I found the Wii's Zelda launch title, Twilight Princess, a bit underwhelming. Good controls, not a bad game, but so much brown and so much boring story. I can't say whether this is because I tend to be cool to any Zelda in 3D... or because I played Okami first on my PS2, and I am salivating for the chance to own that game on the Wii. Okami was amazing in every way Zelda III was to me. CVG's head-to-head comparison article zeroes in on the brushstroke system as the feature that really puts Okami over Twilight Princess, though.
And not only is Nippon a brighter world than Hyrule, it's also busier. There seems to be no end to the interactivity of Okami's waterpaint world: with a flick of your brush, you can drench, blind or frazzle passers-by, and a circular stroke prompts dank, dark deadwood to explode into a torrent of technicolour.
Some minor RPG leanings aside, there's little point doing this other than that it's fun; exploring old lands with new skills has the joyous feel of a less dogmatic Castlevania.
Hmm. This is definitely a sentiment I agree with, but I wonder what you guys think?


