The closest thing to a violent game Shigeru Miyamoto's ever designed is... uh... Zelda, maybe? Regardless, Nintendo's legendary game designer spoke out on the subject during a UK press trip to promote the release of the highly non-violent Wii Music (which should also be out in US stores this week). Here's the scoop, roughly paraphrased from 1up's coverage:
I don't want to curb freedom of expression, but I am concerned many developers focus on excessive violence in order to stimulate people's minds. I believe that there are more ways of grabbing players' attention than violence alone. I also hope that parents take advantage of age ratings when letting their children play.
Not surprising statements from a Nintendo employee, but interesting in light of the fact that the core fanbase are primarily interested in seeing super-violent titles like No More Heroes, Mad World, and GTA: Chinatown Wars. Of course, it's not like Nintendo's been having a hard time selling non-violent titles like Wii Play and Wii Fit, either...