The closest thing to a violent game Shigeru Miyamoto's ever designed is... uh... Zelda, maybe? Regardless, Nintendo's legendary game designer spoke out on the subject during a UK press trip to promote the release of the highly non-violent Wii Music (which should also be out in US stores this week). Here's the scoop, roughly paraphrased from 1up's coverage:

I don't want to curb freedom of expression, but I am concerned many developers focus on excessive violence in order to stimulate people's minds. I believe that there are more ways of grabbing players' attention than violence alone. I also hope that parents take advantage of age ratings when letting their children play.

Not surprising statements from a Nintendo employee, but interesting in light of the fact that the core fanbase are primarily interested in seeing super-violent titles like No More Heroes, Mad World, and GTA: Chinatown Wars. Of course, it's not like Nintendo's been having a hard time selling non-violent titles like Wii Play and Wii Fit, either...

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DJKennethA

I do like the Wii, but I'm starting to get dissapointed with the releases. Especially as we are not getting a lot of the more hardcore titles. Don't get me wrong, super imaginative titles like Mario Galaxy are completely awesome, but it would still be nice to have another RE or SH type game. *waits for HOTD Overkill*

klarthailerion

"to promote the release of the highly non-violent Wii Fit (which should also be out in US stores this week"

I'm sure you meant Wii Music instead of Wii Fit.

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