
I really wanted to post about this yesterday, but a hard week of work elsewhere left me completely wiped. Let's try it now, shall we?
Word broke a few days ago that Nintendo's Shigeru Miyamoto had filed a patent for a new type of gaming interface that is absolutely revolutionary. Called "Kind Code", the patent describes a new feature that may show up in future Nintendo games. Kind Code lets you surrender control of your character at any time, so the game can show you a demonstration of how to complete whatever section you're stuck on. In theory, you could use Kind Code to demonstrate how to complete an entire game, although you explicitly cannot save your progress after using Kind Code to complete a section of the game.
What do you think of "Kind Code"? Is it a feature you'd use in your games? I can't say I find it appealing, but I've been gaming since I was four and have a typical hardcore gamer's opinion about the value of in-game achievement. Even games like The World Ends With You that use limited AI to assist a player don't sit well with me. Of course, I've also been gaming long enough to know what it feels like when you're stuck in a game with no idea what to do, because what's expected turns out to be utterly counter-intuitive.