Right as the controversy about the Wii MotionPlus delay really starts to heat up, the news also breaks that High Voltage has decided to drop Wii MotionPlus support from The Conduit. This is a fairly big deal, as the developers promised MotionPlus support last year, and Sega is still advertising the feature (as of this writing).

So why did High Voltage pull an about-face when it came to MotionPlus in The Conduit? Company VP and Chief Creative Officer Eric Nofsinger explains things in a way that once again hints at calibration as a potentially serious weakness for MotionPlus.

"We _could_ have included support for Wii MotionPlus as Nintendo provided us with early hardware and good developer support," [Nofsinger] continued. "However when we actually implemented it for the Conduit, it didn't really add anything for our primarily ranged combat. We had hoped that it would allow for better off screen IR tracking, but the device seems to lend itself more naturally for hand to hand combat where the player can calibrate in-between bouts. And that just doesn't feel like an optimal fit for how we had designed our moment to moment gameplay."

 

Comments [0]

post a comment

Post a Comment