The disappointment just keeps rolling in as Sega and Platinum Games's MadWorld moves only 66,000 copies on top of failing to crack the software Top 10 for the month of March. Some of this probably reflects the fact that MadWorld is a really short game (it's possible to clear both modes in less than six hours) and in a recession, games that don't have a lot of replay value become much harder to sell. Still, games a lot shorter and crappier than MadWorld have done better on other platforms, so we've got to chalk this one up as another major loss for Wii... but not a total loss.

In an interesting twist, Sega of America marketing exec Sean Ratcliffe has stated that "The first set of data for Madworld is very encouraging." If this seems baffling to you, consider this: while MadWorld only sold 66,000 copies, it still charted on the March NPD Wii top ten ahead of Sega's other major release for the month, Sonic and the Black Knight. That's quite an impressive feat given that Sonic and the Black Knight was actually onsale much earlier in the month, too (March 3 versus MadWorld's March 17).   

So while it's disappointing that MadWorld wasn't duking it out with Resident Evil 5 at the top of software charts, what Platinum Games has achieved with MadWorld is proving to Sega that a fresh new IP can outsell a title from a long-established franchise that usually sells well regardless of poor quality. Now, that does fit my definition of "encouraging," especially if MadWorld didn't cost any more than Sonic and the Black Knight to make. 

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Xander_RKos

So...I dunno, does this end of meaning that games like Madworld can sell on the Wii? It's in the top 10 for Wii games, it at least did better than all that crappy shovelware...right?

Lynxara

I think people are disappointed because, basically, they want to see a hardcore M-rated game on Wii selling like M-rated games do on 360 and PS3. Those expectations may be unrealistic given where the Wii is right now... to some extent I think it'll take modest successes to build up to major ones. 360 and PS3 were to some extent built to sell M-rated games.

For now I think you could choose to consider MadWorld a modest success. It did outsell every other Wii title released in March and was only outsold by the first-party perennials on its platform. MadWorld outselling a Wii-exclusive Sonic game would seem at the very least likely to make Sega and Platinum think seriously about doing more Wii projects and original IP projects.

KouAidou

Lynxara wrote:

MadWorld outselling a Wii-exclusive Sonic game would seem at the very least likely to make Sega and Platinum think seriously about doing more Wii projects and original IP projects.

And perhaps, finally putting Sonic to bed?

(Please?)

Xander_RKos

@KouAidou

Remember the circumstances: Madworld, almost every wii owner and review site was super excited about the game and it got tons of positive reviews. Sonic was hated since it's announcements and got horrible reviews (based on ignorance, but that's for another day), and it still got into the top 10. Sonic probably did better than expected.

Lynxara

Xander_RKos:

I kinda doubt it. Sonic and the Black Knight was probably expected to sell on par with Sonic and the Secret Rings which at the very least charted higher (granted, back then there were fewer first-party games out to drive third-party titles down the chart). So I imagine whatever standard Black Knight is judged by is based on how Secret Rings did and probably nothing else. It's definitely clear at this point that Sega doesn't really care how Sonic games review as long people still buy 'em.

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